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Xbox Game Pass now runs on more PCs and Surface devices

Microsoft is continuing its expansion of the Xbox Game Pass by releasing the ARMS64 version of the Xbox app for Windows. The company wrote in a blog post on Wednesday that the Xbox app has been updated to run natively on Windows PCs and other devices running Arms, including the Surface Pro X and the newly announced Surface Pro 9 and Surface Laptop 5.

The expansion of the Xbox app means that you can not only access Xbox Game Pass on recent models of the aforementioned devices, but that the app is also supported on older PCs that were originally not able to support cloud streaming in the first place, including PCs running software as far back as Windows 7. ARMS64 gets its name from the fact that the old PCs are capable of running on 64-bit Windows — so can the Google Chromebooks.

Forza Horizon 5, Halo Infinite, and Microsoft Flight Simulator are just some of the games supported by the ARMS64 version of the Xbox app. That means you’ll be able to stream those games and more Xbox Game Pass Ultimate titles without having to worry about performance or latency issues.

The announcement of the ARMS64 version of the Xbox app to those who own otherwise older PCs comes on the heels of Phil Spencer revealing the prototype design for the Keystone cloud-streaming stick and Xbox Game Pass coming in VR form to Meta Quest 2 and Meta Quest Pro. Even so, the company is working to bring Xbox Cloud Gaming to more devices and players around the world, allowing them to play games regardless of whether or not they own an Xbox.

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Cristina Alexander
Cristina Alexander has been writing since 2014, from opining about pop culture on her personal blog in college to reporting…
The best games on Xbox Game Pass for right now (September 2023)

As the Xbox Game Pass program has grown, so has our list of the best games on Xbox Game Pass. After the launch of the Xbox Series X, Microsoft has doubled down on Game Pass, now offering well over 350 games on the console alone. To help you through option paralysis, we rounded up the top games on Microsoft's subscription platform.

Many titles are available across Xbox and PC, and some of them even have cross-save support. Most of the games are available for streaming on mobile too, as long as you have Game Pass Ultimate. The Game Pass library is also constantly changing, so check out our monthly guide for addition and removal announcements.

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Xbox has no plans to make its own handheld system, per leaked documents
The Logitech G Cloud Gaming Handheld sits on a stack of comics.

As part of the massive Xbox leak that came as part of its FTC trial, we got a look at Microsoft's road map for Xbox through 2030. One slide of this presentation outlines the kinds of hardware possible for Microsoft to make (and not make) itself. Most notably, Microsoft states in this document that making a dedicated Xbox handheld is "not in scope for first party."

Microsoft has been an avid supporter of devices like the Logitech G Cloud Gaming Handheld and ROG Ally with Xbox Cloud Gaming, but it was still quite surprising that the company never aimed to release a handheld that competed with those and Nintendo Switch itself. Now, we know that as far back as this May 2022 roadmap, Microsoft did not believe it currently has the resources and scope to make a Handheld.

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Every blockbuster reveal from the Xbox leak: new consoles, Bethesda games, and more
Xbox's logo used during the Extended Games Showcase

Unredacted documents submitted and made publicly available to view as part of the ongoing Microsoft vs. Federal Trade Commission (FTC) trial just led to what may be the biggest leak in video game history.
A flood of files have revealed deep secrets about Xbox's upcoming plans for the bulk of the decade, giving us unprecedented insight into what's on the horizon for the gaming giant. That includes information on upcoming hardware refreshes, next-gen consoles, and unannounced Bethesda titles, as well as a further peek into Microsoft's acquisition ambitions. It's a lot to trudge through, so we've rounded up five key revelations that you'll want to know.
A new Xbox Series X model is coming next year
https://twitter.com/stephentotilo/status/1704121068519133313
The most shocking thing to leak as part of the trial is a new Xbox Series X model. Referred to as "Brooklin -- Xbox Series X Refresh" in the leaked documents, this is a diskless, cylindrical version of the Xbox Series X with 2TB of internal storage, a USB-C port, and smaller technical improvements to the system's Wi-Fi, PSU, standby mode, and more. An upgraded Xbox Series S code-named Ellewood may also be in the works and released before Brooklin.
If Microsoft still follows the plan laid out in this "Roadmap to 2030" document created in May 2022, it would release Brooklin in late October 2024 for $500. If Microsoft still plans to release Brooklin next year, it does contradict recent statements from Xbox chief Phil Spencer, who acted bearish on the idea of a mid-gen refresh in Gamescom interviews. It's possible Microsoft's plans have changed since these leaked documents were made, but if not, we now know what to expect in terms of Microsoft's console refreshes.
A new Xbox controller is in the works
https://twitter.com/charlieINTEL/status/1704088621475598345
Throughout that Brooklin leak, a new version of the Xbox Series X controller is also teased. The Xbox Series X controller is great, but lacks the unique features of controllers like the DualSense or Joy-Cons, so it makes sense Microsoft would want to change that. Referred to as "Sebile -- The New Xbox Controller," this controller can seamlessly pair and connect to the cloud.
It also will feature haptic feedback, an accelerometer gyro, quieter buttons, modular thumbsticks, a rechargeable and swappable battery, and the ability to wake just by being picked up. The same road map that lists Brooklin and Ellewood's release windows says the Sebile controller will launch sometime in late May 2024 for $70.
First details on Microsoft's next-gen console leak
https://twitter.com/AR12Gaming/status/1704102055206322389
It's hard to believe we're almost already three years into this console generation and that Microsoft is planning for its next major console release, but that is the case. Unfortunately for Microsoft, its current technical ambitions for the platform were included in this leak. A leaked document states that Microsoft's ultimate goal is to "develop a next-generation hybrid game platform capable of leveraging the combined power of the client and cloud to deliver deeper immersion and entirely new classes of game experiences." 
In practice, a list of technical improvements lays out that we can expect an ARM64 CPU that balances big and little cores, a GPU co-designed with AMD, and an NPU that balances "the desire for flexible, programmable ML silicon versus high-performance silicon for targeted workloads," as well as support for better ray tracing, global illumination, micropolygon rendering, and an ML-based Super Resolution. Microsoft also mentions a "thin OS" meant for cheaper consumer and handled devices, likely to play games via the cloud.
This next-gen console is currently slated for a 2028 launch.
Several upcoming Bethesda games leak

Enough about hardware -- several upcoming Bethesda games also leaked. A document from 2020 outlining Bethesda's game road map through fiscal year 2024 includes some games we don't know about. Alongside games we know of like MachineGames' Indiana Jones project, the list also includes several code-named projects, remasters of The Elder Scrolls IV: Oblivion and Fallout 3, a GhostWire: Tokyo sequel, Doom Year Zero, and Dishonored 3.
Another document also confirmed that The Elder Scrolls VI won't launch until at least 2026. Some of these games have missed the release windows listed in the documents, so it's very possible that these dates are no longer accurate and that some may not be released at all. Still, it lays out a clear picture of what was in development at Bethesda just a few years ago and provides insight into the lineup that enticed Microsoft to purchase Bethesda in the first place. 
Microsoft considered acquiring Nintendo and Warner Bros. Interactive
https://twitter.com/tomwarren/status/1704021807341203802
A leaked email from 2020 gives some insight into Spencer's acquisition ambitions at that point. Namely, it sounds like he'd love to acquire Nintendo as it would be a "career moment" for him.
"I totally agree that Nintendo is THE prime asset for us in gaming, and today gaming is a most likely path to consumer relevance," he wrote. "I've had numerous conversations with the LT of Nintendo about tighter collaboration and feel like if any U.S. company would have a chance with Nintendo, we are probably in the best position ... At some point, getting Nintendo would be a career moment and I honestly believe a good move for both companies."
Ultimately, Spencer didn't want to do a hostile takeover of Nintendo, so he settled for playing the "long game" when it came to acquiring it. This same email also reveals that Microsoft was interested in acquiring Warner Bros. Interactive around the same time as Bethesda, although the lack of any WB IP ownership was its undoing, Spencer is also as intrigued about acquiring Valve as it was Nintendo.
It's worth noting that this email is from over three years ago, and these acquisition ambitions might have been quelled following changing economic conditions and the rocky and expensive process of acquiring Activision Blizzard. 

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